I really needed to play this episode after the miserable experience I had with "Master Levels for Doom II." I had actually played this one before but just forgot about it. I quickly began to recognize some areas and realized that it had just been a long while since I had encountered these maps before.
All in all, these are some pretty difficult maps, but they never seem unfair. There are also a lot of outdoor areas that look really amazing. Apparently, these outdoor areas could not have been made in the original Doom II. New technology had to be invented for them to exist in the complicated way that they were presented. It really gave a lot of these maps a very open feel that I thought was quite good.
The plot is actually about one particular Cyberdemon that was angry at Doom Guy and was building up his own army to kill him. Hilariously, I did not know this and ended up not even killing him in the final map. I just went directly for the exit. I guess he'll just keep on trying!
These maps are well known for tossing a hell of a lot of enemies at you at one time, even on the easier difficulties. They also often throw in a few high level baddies into the mix just to freak you out all the more. I liked it, but it was rough. I can remember a few moments where I just "noped" out of a room to gather up my sanity. None of this is a complaint. I like the maps where they toss everything and the kitchen sink at me.
I guess the only real drawback is how short this episode is. It sort of comes and goes, and then you may feel a little sad. I would have liked to have seen more of those open outdoor areas in later episodes. Good stuff. Also I don't really feel bad for not killing the Cyberdemon. I'm good with slaughtering his whole army instead.
I absolutely recommend "No Rest for the Living" to Doom enthusiasts. Hey, isn't it great that Classic Doom is still coming out with new original content? The Nightdive produced remaster is so good!
This blog was written on August 21, 2024.
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DOOM is loved as an extreme shooter. Swarming you with baddies and ending the game with an epic boss fight is what players hope for. It seems this one delivered. The ambience of the environments not only adds to the immersion, but makes the visuals interesting. It makes the repetitive gameplay fresh. Funny that you skipped the final boss fight, yet still enjoyed the game.
ReplyDeleteYeah, he's still out there somewhere!
DeleteSome people like a challenge, so I expect this was made for them. When a game becomes frustrating, I tend to lose interest. Still, there is something to be said for battling an army of demons.
ReplyDeleteYes!
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