Wednesday, May 14, 2025

Fairy Tale Spotlight: Pygmalion's Spectacles [Short Story Review]

"Pygmalion's Spectacles" is a short science fiction story written by Stanley G. Weinbaum. It was published in 1935. This story is notable for being the first piece of fiction to predict a somewhat accurate depiction of virtual reality.

In this story, a man has invented a set of spectacles that, when worn, will convince the wearer that he is somewhere else, experiencing another world. Although its mechanics are a little out there, the user is actually experiencing a movie filmed by the inventor. But the spectacles make everything he filmed feel very real. There is even smell involved, however we don't have that in today's virtual reality... yet.

The reality the man was placed in was like an elven fantasy. It is something like one would see in D&D or from Tolkien. Actually, to be honest, it reminded me more of the world from Shawn O'Toole's "Eye and Ear" series. It wasn't the same theme though. It was more of a romance.

The bulk of this story is about the fantasy the protagonist experienced while wearing the spectacles and how convincing it was. Anyone who has played VR games will understand what this man was experiencing to some degree. That said, the story itself is very good and the ending was amusing.

Although I cannot say for sure, I wager the reason nobody ever talks about this story is because it was probably panned when it first came out for being unrealistic or silly. But the truth is that it is not silly at all. It's really a very interesting story that carries the reader along with its fantasy extremely well. And let's just be honest... he wrote a realistic and plausible story and did not even know it.

I do recommend "Pygmalion's Spectacles." It is public domain now, and I actually found my copy for free. This is great science fiction. Mister Weinbaum died the same year this story was published, so he never knew anything about modern VR. That's a shame. I am sure he would have really enjoyed it.

This blog was written on March 2, 2025.

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Monday, May 12, 2025

Fairy Tale Spotlight: After Ten Years [Short Story Review]

"After Ten Years" is a short story written by C. S. Lewis. It was published in 1966. Despite actually being published, it is completely unfinished and has no ending or resolution of any kind.

This story is actually about the Trojan War from the perspective of the King of Sparta. It starts at the point he is waiting inside the horse to be deployed. He is also there to get his wife back. That would be Helen of Troy, the daughter of Zeus. But when he finds her, she has aged, and he is stuck with an ugly woman that everyone expects him to remain married to.

Crazy stuff, but it doesn't really go much farther than that. The emotions are running high, and there is the weird possibility that it might not even be Helen after all. She might be some sort of eidolon or something. Either way, the saddest thing about this well-written story is that it just suddenly stops.

Apparently, C. S. Lewis just lost interest in it. He moved on to other things. It is said that he did not even know where he was going with it and was more into the setting and characters than he was with giving it any real plot. To my knowledge, it was never actually intended to be published, but was published anyhow.

What is here was very well written and interesting. Despite the truth, it does feel like it is going somewhere very mysterious. Sadly, it is left up to our imaginations to decide what that ultimate truth would have been. Despite it's unfinished state, it is interesting enough to read. I recommend it.

This blog was written on February 24, 2025.

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Wednesday, May 7, 2025

Fairy Tale Spotlight: Forms of Things Unknown [Short Story Review]

"Forms of Things Unknown" is a short science fiction story written by C. S. Lewis. It was published in 1966. This is kind of a weird one to review because of how the story actually plays out.

So this story was published a few years before we actually went to the moon. By this point, everyone was pretty clear on what it might actually be like, but we were not 100% sure yet. So what makes this story interesting is that it is a "going to the moon" story written almost right up to the actual point that we did it for real.

But this is not a story about the first moon landing. It's more like the forth. The reason its the forth is because the last three landings ended up in a suddenly cut radio transmission... and then nothing. So in a very real way, this story begins as a soft horror. The horror, in this case, comes from the mystery of several lost astronauts on the moon.

The main character of the story is named Jenkin, and he is next in line to try his luck. He is doing it because he is obsessed with the mystery and is willing to throw it all away just for that one opportunity to see what in the world had happened to those poor astronauts.

Now up to this point in the story, you'd probably be on the edge of your seat. I was. I dearly wanted to know what had happened. Even if Jenkin is lost, the narrative is following him, so you get the feeling that you'll get answers even if we lose the main character. It's an interesting way to pitch a story, and it works to build tension. You, of course, don't want to lose Jenkin, but the curiosity is still there.

But here is where there is a slight problem. The ending of the story is steeped in the surreal, the strange, and the obscure. It is a weird and fuzzy ending that doesn't quite explain what is happening. It may just be muddled by the author, or it could just be an artistic decision. It's hard to say. But I read it, and I don't really fully understand the things I saw, or Jenkin saw rather, in his apparent last moments. I do think, however, that it is something best left for interpretation, which is what I am going to do. I won't be spoiling the ending of this one.

I think "Forms of Things Unknown" has enough merit to recommend it. People should read it, but do be prepared to maybe not really understand the ending. It might also mean something different to each person who reads it. But regardless of what you see and hear, one thing is certain: Jenkin found what he was looking for.

This blog was written on February 19, 2025.

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Monday, May 5, 2025

Fairy Tale Spotlight: Ministering Angels [Short Story Review]

"Ministering Angels" is a science fiction short story written by C. S. Lewis. It was published in 1958. This doesn't happen very much, but I actually struggled to follow this one. I apologize that this even happened, so please take any issues I have with this one for a grain of salt since my opinion may not be a very good one. Either way, I am going to keep this one short.

The story here has to do with the colonization of Mars. It is a sort of slice of life of social life happening there on the initial colony. A lot of the drama comes from some women from Earth who show up and start trying to bring up some talk about how sexual morals may be a thing of the past. It is the main discussion happening in the story.

I did think it was cool to see a science fiction story written by a Christian and with the moral perspective included, but I really struggled to follow along with what was happening. I think that recommendations in this case should be omitted. You might read it and understand it more than I did. The way it was written just didn't absorb well. There was also a lot of dialect [British] which really hindered it as well. I'll still take the blame though. That's all I got for this one. Once again... apologies.

This blog was written on February 16, 2025.

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Tuesday, April 29, 2025

Fairy Tale Spotlight: Batman Doom [Video Game Review]

"Batman Doom" is a video game released in 1999. It was created by ACE Team Software. It is a total conversion of Doom II replacing all the maps, enemies, and weapons to now have a batman theme.

I was originally looking for Star Wars Doom mods when I found this. I did find one, but all it did was change the looks of the maps, but all the maps were basically the same. "Batman Doom" is actually a fully made campaign, and possibly the only Batman first person shooter that I can think of. It is a 32 map set that do include two secret levels which are sadly very hard to access. (I still found them though.)

The development team went through a lot of trouble to turn Doom II into Gotham. They made everything look like a cityscape, and I think they did really good. I am pleasantly happy with how nice everything looked for a game made in '99. The only really odd thing was that the doors, which clearly had doorknobs on them, still moved up like the original Doom doors. You get used to it, but it was still silly. To be fair, there was no way to actually get a door to swing open in Doom... although they still somehow do it in the final level. I... I don't actually know how... but... they did... just that one time.

During the long campaign you go up against the likes of Killer Croc, Tally Man, Penguin, Scarecrow, Two-Face, the Joker, and finally there is a showdown with Bane after having to refight all the former bosses in quick succession. Oh, yes. And I know you are all asking, "Who the heck is Tally Man?!" Tally Man is a DC villain, but not really a Batman one. I think they got him mixed up with Victor Zsasz, who is basically the same type of villain. You can do your own research into it, but it did give me a giggle.

As far as character design, the enemies look like they were barrowing from the Animated Series, but Batman's design reminds me a bit too much of the Hanna-Barbara version. It all works through.

The weapons were all changed to be non-lethal types, although I personally feel that the tern "less lethal" should be used. Some of the weapons I got felt really overpowered. I certainly don't want to be shot by any of them. Some were a bit more obvious such as the taser which replaced the chainsaw. Oh, and I would be silly not to mention the most overpowered shotgun I have ever used in any game ever: The Blastgun. It fires a whopping 20 pellets with a huge radius. It takes a long time to reload, but if you get up close to someone and fire this, they are probably going down. I used this more than any other weapon.

In case you are wondering if Batman gets to do any fist fighting, you really don't do very much of it unless you wanna get hurt. Personally, I would have preferred the game drop you on a berserk item at the beginning of each level (and maybe remove the red filter) to give Batman a realistic melee prowess throughout the entire mission, but I guess this was a lost opportunity.

Each mission had you go back to the Batcave to see who the next villain was going to be. These maps were always small and had no enemies, but there was always a special secret hidden in each one that was fun to look for. It also gave you a chance to unwind a little between missions.

These missions are very well crafted and actually feel like you are in Batman situations. They captured the spirit of Batman extremely well. They do get better as the game goes on. I was not enjoying the first few maps as much, but that was mainly because I didn't have a very good arsenal yet. Once you get better weapons, the game all around picks up. Getting stuck with a limited supply of Batarangs kind of sucks.

All the enemy types were appropriate. They even gave the Penguin wind-up exploding penguins to fight. Cute! That said, I think the enemy list could have been a little better. The developers did simple enemy replacement, but they had to use entire enemy slots to replace with the bosses. That's too bad.

The two secret levels were based around the Scarecrow. You find the first one by finishing him off extremely quickly, which is not super intuitive, but it pales in comparison to the second secret map which has you trying to lead an enemy to walk to a certain spot to get a door to open. Without a guide, I would have just killed him. Once you get to that last secret level though, you won't be disappointed.

I think I've said enough. I do recommend "Batman Doom." It's well worth your time. You can find it in the regular mod list of the Doom+DoomII Remaster. And despite the weapons being non-lethal, it doesn't actually feel like it. In fact, one of them was an actual flamethrower. How is a flamethrower non-lethal? See what I'm getting at?

This blog was written on February 14, 2025. Happy Valentine's Day!

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Monday, April 28, 2025

Fairy Tale Spotlight: The Shoddy Lands [Short Story Review]

[I spoil the main thrust of the story.]

"The Shoddy Lands" is a short story written by C. S. Lewis. It was published in 1956. This one might be interesting to the modern crowd, especially those who get very heavy into video game technology.

That first paragraph might be a bit misleading, because this story is not about computers, video games, or any technology whatsoever. Let me explain. The story is about a man who is getting a visit from an old friend. This friend brings over his fiancé, although he sort of did it without announcing he would. The protagonist is not the type who likes having those sort of encounters forced upon him.

Strangely, while they are talking, he slips into a different reality. Now, this new world he is in has what is commonly called in video games "a low-poly environment." Everything around him is just barely recognizable as grass, flowers, and trees, but they are simply lacking the detail to appreciate up close. You may notice things like this in older games from the 90's, such as on the N64 and PS1. "Doom" is another great example of low-poly. You might see a tree that could have been drawn by a child, and even then you might only see just one side of that tree no matter where you look at it from. This is the sort of experience the protagonist of the story appeared to be going through.

Since the story was written in an era before this sort of technology, it is quite interesting that it is so relatable in the modern day. What he is actually trying to describe are things that have little detail because the "mind" that he is inside does not really care for those things. When that "mind" does care about something, they tend to have better detail. In this case, those things are specific flowers, women's dresses, and jewelry.

The truth was that the man had somehow slipped into an alternate dimension that was the embodiment of that woman his friend had brought over. There was even a giant version of her that was far more beautiful than the real thing present in this strange world.

What was it all about? Answer: feminine narcissism. Although this doesn't apply to all women, Lewis was making a point. He was also making the point that this woman was not really a great pick by his friend, as she seemed more obsessed with herself or perhaps what she could get from her soon-to-be husband.

But feminine narcissism is a thing, and it isn't good. It is sadly one of the reasons why so many unborn babies are killed every single day. Lewis strikes a good cord with me in this story, and I am very pleased that he bothered to write this. I recommend this story. It is politically incorrect, and thank goodness for that.

This blog was written on February 12, 2025.

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Wednesday, April 23, 2025

Fairy Tale Spotlight: The Man Born Blind [Short Story Review]

[I entirely spoil this story.]

"The Man Born Blind" is a short story written by C. S. Lewis. I actually had a lot of trouble figuring out when it was published. I'm gonna just say 1977 since it was bundled along with "The Dark Tower," which I recently reviewed, but it is possible that it may have been published sometime before then.

The title of this story is very self-describing. It is about a man who was born blind, although he has been given his sight back. Throughout his blind period, he was always told about light, and he was very curious about it. Once he could finally see, he still could not really understand the concept of light. The author does a decent job at explaining why this is. It is a psychology issue.

Basically, it has less to do with him not understanding what light is and more to do with people doing a terrible job explaining it to him. Light gives him the ability to see things, but he sees the things and not the light itself. He just wants to see light, not just reflections of light. I know it sounds silly... and to be fair... it kind of is.

The story wraps up with him running into a painter who tries to explain what light is, since he has to sort of create the concept of light on a painting he is making of some sort of cliffside. This sadly convinces the man to jump in to his death in his final search for light. Yeah, he dies.

I'll be honest... I thought this story had some really interesting concepts about how formerly blind men might perceive the world, but I did not really like it all that much. The ending just felt shocking but in a silly way. I don't really recommend it.

This blog was written on February 12, 2025.

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