Monday, April 7, 2025

Fairy Tale Spotlight: Deathless [Video Game Review]

"Deathless" is a video game released in 2018. It is a full map pack for original Doom, created by James Paddock.

I keep running into these wonderful Doom map packs that continue to surprise and entertain me. "Deathless" is a four episode map pack that replaces the campaign from original Doom. It contains no weapons or enemies from Doom II. It also takes the plot from the original game too. All that's different here are the maps themselves.

The name of the game here is small maps. Every map in "Deathless" are very small, compact, and have usually an enemy count from about 6 to 40. Although the maps are small, they are still a lot of fun to explore. They don't take a whole lot of smarts to unravel them, and that was the idea. It's like playing the entire original campaign in bite-sized chunks.

As I said, there are four episodes like the original game had. In this version, they are called respectively "Lifeless", "Ruthless", "Deathless", and "Griefless." Each episode has one secret level which usually are smaller compact versions of famous levels from both Doom and Doom II. The designs of each map are very good. They all feel like small facilities being guarded by a realistic number of sentries. All the enemies are organically placed, making everything feel like it is supposed to be that way.

Another thing that is very notable about "Deathless" is just how accessible it is to anybody. For new gamers, this is an easy map pack to start out with. And if it gets too easy, the difficulty setting will help up the enemy count. Everything about this game is very satisfying. Just keep in mind that if you prefer the huge sprawling maps from the original games, you will not find them here. All these maps are small and wonderfully tight. Some of the best design I have ever encountered in Doom history.

I do recommend "Deathless" especially to people who are interested in a change of pace. Doom is known for their huge and complicated missions. It's good to change things up once in a while. This map set is available as a Featured Mod in the excellent "Doom+Doom II Remastered" put out by NightDive Studios. Give it a try!

This blog was written on January 27, 2025.

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4 comments:

  1. It seems these maps were designed for up close and personal combat in closed spaces. It is not a maze. Interesting that the sentries are positioned logically, rather than like spring loaded cats.

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    1. I really liked the concept. Games don't always have to focus on large maps.

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  2. When things are kept simple, you can really focus on just having fun. If they are complicated, it tends to become frustrating and hinder one's enjoyment. Something that is too challenging can reduce the desire to continue playing.

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