No more black and white. No more film grain. No more silhouettes. You are a boy again, though, and the danger is as bad as ever. I am not entirely sure what the plot actually is, but everything is presented very well. It seems like some sort of worldwide plague event happened, and people are pretty much being shot dead in the streets to contain it. They absolutely do not care that you are a little boy. If anyone sees you, they will go out of their way to murder you in any way they can. Dogs will come after you too, and they are very fast. Most of the time you run from dogs, it comes right down to the wire. And if they get you, you get to watch a little boy get brutally mauled by them.
Even though it seems like you are dealing with a pandemic, things get a heck of a lot weirder as the game progresses. The government seems to be doing mind-control experiments as well, turning people into mindless drones. You can even control them yourself at certain points. It's all very strange and surreal watching people just sort of run around brainlessly.
There are also these really interesting moments where you have to act and move to a certain rhythm. The audio in this game is extremely good, opting once again for ambient noise rather than music. The noises sometimes form a rhythm that help you understand what needs to be done and when. This is a tried and tested formula that Playdead has turned into a science, and I love it.
Once you get to the end of this game, you will see and experience things only dreamt of in nightmares. This game exploits a lot of fears such as being torn to pieces and drowning. Yes, you spend a lot of time underwater with not a very good capacity for holding your breath. Every dive is a risk, but you have to do it.
The only criticism this game ever seems to get has to do with its extremely shocking ending. It has a lot of people split. I don't mind it as much, but I do know why people feel so divided on the issue. It does not come out of nowhere, but that doesn't take away the absolute horror of your final fate.
Like with "Limbo," I do recommend "Inside." It had everything good from their original title and just takes it all the farther. I hear Playdead is working on a third game. I look forward to whatever it is.
This blog was written on June 30, 2025.
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Making the player character a child does much to make it scarier. We are most vulnerable when small and clueless... and children are both. It seems the makers of this game were aware of that.
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